AI Insights · Timothy · April 2023
Top 5 Space Games on iOS in Switzerland, Q1 2023
Discover the performance of the top 5 space games on iOS in Switzerland during Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, Switzerland's iOS space games market saw notable performances from five leading apps. Here’s a detailed look at their weekly downloads, revenue, and active user trends, sourced from Sensor Tower.
Alien Invasion: RPG Idle Space from Crazy Labs experienced varied weekly revenue, peaking at approximately $1.9K in late December and then fluctuating between $1K and $1.8K in January. Revenue showed a downward trend towards the end of the quarter, closing at about $578 in the final week of March. Weekly downloads saw an initial rise, reaching 1.2K in mid-January, but declined significantly to 133 by the end of March. Active users mirrored this trend, peaking at 1.7K in late January and dropping to 823 in the last week of March.
Build Master: Bridge Race by FUNLINKING PTE.LTD. had its highest weekly revenue at $2.5K in mid-January, followed by a general decrease, ending the quarter at $1.7K. Downloads were inconsistent, with a notable spike to 1.2K in the final week of March after a dip to as low as 55 in mid-March. Active users also showed fluctuations, peaking at 1.2K in mid-January and recovering to 1.1K by the end of March after a low of 245 in mid-March.
My Little Universe from SayGames LTD had steady but modest weekly revenue, starting at $619 in late December and closing at $227 by the end of March. Downloads ranged from a high of 429 in early January to 131 in the last week of March. Active users peaked at 1K in early January and gradually declined to 506 by the end of March.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. started the quarter with strong weekly revenue of $4.1K, but saw a significant drop to around $1.5K in mid-January. Revenue fluctuated mildly thereafter, ending at $2.2K in the last week of March. Downloads were relatively low, peaking at 405 in early January and declining to 107 by the end of March. Active users were highest at 3.9K in early January, decreasing steadily to 2.4K by the end of the quarter.
Mighty DOOM by Bethesda, released in late March, quickly gained traction with weekly revenue jumping from $900 in its launch week to $3.1K in the following week. Downloads also increased from 1.2K to 2.1K in the same period. Active users showed a similar trend, rising from 883 to 1.9K by the end of March.
For more detailed insights and data on app performance, visit Sensor Tower.